By day, I’m a content designer. I’ve spent seven years doing user experience research and design at two Fortune 500 companies. My favorite design tool is language—language that’s clear, conversational, a touch playful, and ready to shred jargon.
“Rob is an expert in storytelling, and designing experiences that are compelling, helpful, and above all, human-centered. Empathy, clarity, sound documentation and clever problem-solving are the signatures of his work (along with his deep knowledge of and passion for D&D and games, which he naturally passes to those around him)! I say this with every bone in my body: hire him today.”
—Hannah Stephenson, Rob’s content design manager at Capital One
Design portfolio: case studies
Hit a case study for more details.
How I saved $45,000 a year with a content audit of our help center
Information architecture and user flows to create business-critical datasets (40,000 datasets and counting)
Designing a data privacy portal with a million-dollar regulatory impact
Writing and editing portfolio
The Doomed Forgotten Realms: Sword Coast Gazetteer imagines each official 5e D&D adventure ending in the worst possible way, unleashing a darkest timeline where Vecna and Tiamat war over an apocalyptic fantasy world.
This top 1% bestseller was written by Matt Whitby and co-edited by me and Laura Hirsbrunner.
After a series of rewrites, Laura suggested inviting @RobertGReeve to help edit. I can't stress enough how good of an idea this was.
— Matthew Whitby (@WhitbyWrites) June 6, 2022
Rob is incredible, from both an editing and game design standpoint. His ability to chisel and reshape a paragraph helped the flow exceptionally.
My second top 1% bestseller on the Dungeon Masters Guild!
I wrote my first published adventure, a Western in the Feywild Companion, for Splinterverse.
In it, the sheriff of an isolated logging town wants your help finding missing villagers. But as you search the woods you cross into the Feywild, and the fey of the Summer Court have a game for you.
The rules are simple: survive their wild hunt for one day and you can bring the villagers home. But when the sun touches the horizon, it turns around and goes right back up the way it came.
It’s about to be the longest day of your life.
Jove Brand is Near Death is the debut novel for J.A. Crawford, published through CamCat Books. I provided line editing, copy editing, proofreading, and substantive editing for Crawford’s first four manuscripts. The fourth time was a charm: this book landed him an agent, an editor, and a nice deal.
“Robert is a fantastic editor. He thoroughly went through my manuscript and gave me objective and helpful feedback that I will be applying to all subsequent drafts of the material. He clearly is a master at his craft, and I would work with him again in a heartbeat.”
—Sam Comerford, writer and content creator
Jon asked for developmental edits for his Necromancer class, a Copper bestseller.
This evocative, advanced class uses typographical elements and iconography to convey meaning. I knew this would project would require attention to detail, and I’m glad I got to help Jon bring his vision to life.
After I recruited gracious playtesters for my adventure in the Feywild Companion, I wanted to pay it forward. I playtested J. H. Welch’s debut adventure and offered her pro bono editing.
“I appreciate not only the feedback, but the way in which you are teaching by showing. The extra notes regarding why a change was made are really useful and appreciated. As a newer writer, it’s invaluable to receive this kind of information. I know I wouldn’t have gotten this level of care from just anyone.”
—J. H. Welch, designer